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Project Temporality Torrent Download [Ativador]





















































About This Game Experience the mind bending power of single player cooperation.Project Temporality is a third person action/puzzle game built around the concept of allowing the player to play with time. Thanks to our proprietary engine Sparta 3D we make the fourth dimension as available as the other three. Just as with a VCR you can rewind time or fast-forward through it seamlessly.Combining this and our time line concept you will solve mind-bending puzzles, by giving yourself a helping hand. Any time you need a friend, you can be that friend. Create a new timeline at any time/any place there are no restrictions. This game is all about giving you full freedom in four dimensions.Solve puzzles involving lasers, mirrors, force fields, trap doors, platforms, keys etc. Exploit time to do the impossible. Explore the world and see into the mind of its people. We hope that you will enjoy the result of our years of evenings and weekends.Contains 6-14 hours of gameplay.Key Features4D Gameplay The fourth dimension Time is as accessible to you as the other three since at any time you can rewind to any earlier point in time, to find that perfect moment for you. No more frustrating replays performing the same sequence over and over again. Just rewind and fix.Single Player Cooperation This is the key part of the game. You can exist in many parallel timelines using time clones. It means that every time you need a friend's help in the game, you can be that friend. You can spawn a new time clone at any position and time in the game, and once you create a new one it’s there forever. Multiple true timelines Time clones will continue to perform the actions you recorded. They are, however, still a part of the game world, and if you change the game world the end result will also change. Temporality fielded objects A temporality fielded object is an object that won’t be affected by your time manipulations, because it is inside a field that cancels out all timelines except the original one. The Paradox Effect Combining the true timelines with the temporality fielding allows us to create paradox based puzzles where one single timelines performs multiple different actions depending from where in time it is viewed. Mathematically every temporality fielded object increases the number of dimensions with one which is what allows the paradox effect. 6d5b4406ea Title: Project TemporalityGenre: Action, Adventure, IndieDeveloper:Defrost GamesPublisher:Defrost GamesRelease Date: 20 May, 2014 Project Temporality Torrent Download [Ativador] Play time ~9 hours(Originally recommend No, so that developers see this).I am very grateful that the developers have put out a game with the intention to raise awareness of the injustices in today's human society. The game portrays that injustice very well, but I believe more effort could have been placed in condemning the injustices and fixing it also, rather than simply placing the protagonist (and others) in the shoes' of a victim. Moreover, there are some references to animal experimentation which I feel is inappropriate - another injustice that yet again is not condemned.From a game mechanics \/ gameplay, perspective, the game is very good. It puts together multiple puzzle mechanics to bring a complex new type of gameplay not found in any other game I've played. Although the mechanics are fixed, there are new twists being thrown in consistently, and this provides a variety of gameplay. I thoroughly enjoyed the puzzle aspects. Regarding visuals and audio: superb. The game is beautiful in both regards.The game is also good at storytelling. The reward system for beating challenges means users are fed bits and pieces of the story and I believe this works very well.. A really nice and good looking puzzle game, not unlike Portal.It play's out on a space station orbiting what once was Jupiter (still is, just not the way we know it. The developers must really like 2001: A Space Odyssey and 2010: The Year We Made Contact and its sequel); A scientific testing facility where you are the 80-something test subject.What are you testing? Well, you have a brain implant that allows you to move forward and backward in time, as well as create temporal clones of yourself doing whatever it was you did before. It basically is a record-and-playback function for you as a person. And therein lies the kicker. The puzzles you are presented with require you to create not one but several of these clones of yourself in order to solve them.It looks and plays really smooth and beautiful, except that a lot of rooms and corridors look very much alike and resources are obviously being re-used a bit too much. But every now and then you get to watch out the window and see...well, just watch the forementioned movies or play the game and you'll get it. The musical score and sound effect round the artwork off quite nicely.The physics and modelling have proven a tad temperamental though. Buttons you're supposed to step on sometimes don't trigger because of the odd shape and the character(s) collision detection and lasers, which push you away, may push you into a wall and all sorts of freaky things start happening.Then there are certain puzzles that involve objects that are shielded from temporal tampering, and that's where the real gamebreak lies. These puzzles come with a checkpoint so you can still reset the puzzle and try again. The problem is that not all objects are properly reset when using these, resulting in bugged puzzles that simply cannot be solved, you cannot proceed and therefor have to play the entire level again, and again...and again...But overall this really is a great addition for people that enjoy puzzles set in an FPS game with a SciFi undertone.. Use Time Paradox duplicates of yourself to help solve puzzles and circumvent test chambers. Be careful not to approximate any of your previous selfs.. Main "cloning" concept is very fresh and enjoyable, however a little confusing at the beginning. But once you figure it out in your head, most puzzles will provide a lot of fun! The game could do a better job at teaching you some "tricks" which you need to know to solve some puzzles, but with a bit of perseverance and "trial and error" tactics you can discover it yourself.The music, story and the way story is told could be more polished, but these do not overshadow general fun of playing the game. I hope more games with similar concept will be made in the future, as it has a potential to be even better.Overall, a positive experience!. A really nice and good looking puzzle game, not unlike Portal.It play's out on a space station orbiting what once was Jupiter (still is, just not the way we know it. The developers must really like 2001: A Space Odyssey and 2010: The Year We Made Contact and its sequel); A scientific testing facility where you are the 80-something test subject.What are you testing? Well, you have a brain implant that allows you to move forward and backward in time, as well as create temporal clones of yourself doing whatever it was you did before. It basically is a record-and-playback function for you as a person. And therein lies the kicker. The puzzles you are presented with require you to create not one but several of these clones of yourself in order to solve them.It looks and plays really smooth and beautiful, except that a lot of rooms and corridors look very much alike and resources are obviously being re-used a bit too much. But every now and then you get to watch out the window and see...well, just watch the forementioned movies or play the game and you'll get it. The musical score and sound effect round the artwork off quite nicely.The physics and modelling have proven a tad temperamental though. Buttons you're supposed to step on sometimes don't trigger because of the odd shape and the character(s) collision detection and lasers, which push you away, may push you into a wall and all sorts of freaky things start happening.Then there are certain puzzles that involve objects that are shielded from temporal tampering, and that's where the real gamebreak lies. These puzzles come with a checkpoint so you can still reset the puzzle and try again. The problem is that not all objects are properly reset when using these, resulting in bugged puzzles that simply cannot be solved, you cannot proceed and therefor have to play the entire level again, and again...and again...But overall this really is a great addition for people that enjoy puzzles set in an FPS game with a SciFi undertone.. Main "cloning" concept is very fresh and enjoyable, however a little confusing at the beginning. But once you figure it out in your head, most puzzles will provide a lot of fun! The game could do a better job at teaching you some "tricks" which you need to know to solve some puzzles, but with a bit of perseverance and "trial and error" tactics you can discover it yourself.The music, story and the way story is told could be more polished, but these do not overshadow general fun of playing the game. I hope more games with similar concept will be made in the future, as it has a potential to be even better.Overall, a positive experience!. Since I'm pretty enthused about this game I'll try not to be bias, and give an objective reviiew.Pros:+The Game is highly entertaining and the puzzles are stellar.+Graphics are quite suffficent for a game of it's renown.+Puzzles are quite relaxing and exciting at times, never a dull moment.Cons:-The "Story" is a little bit vague without the logs and they're completely optional and are actually not even hinted on how to read beyond the contextual icon. This seems like a poor development. -Continuing off the Story there appears to be no enemies\/fighting, atleast as far in as I've gotten; This detracts from the idea of a 3rd person puzzle because at the very least you should have some crazed robot out to get you. This only has "testing" - and if I want "testing" - I can just play SE for hours on end. So Like I said the stories not so great.-As far as I can tell there's no "real" multiplayer - just you and your clones :(.All in all would I recommend this game? Yes, to the right person. It's definitely not a GTA-styled game even though you may be lead to believe that by the screenshots. And to answer your question about open-world the "tests" are divided into levels - not exactly open-world to me...it is definitely a good game, not sure if I'd pay $15 for it again but what's done is done.... RECOMMENDED.This is some kind of mix between The Swapper and Thinking with Time Machine (which is free).From The Swapper, it takes the idea of cloning yourself to achieve the goals of each level.From Thinking with Time Machine, the time roll-out concept.Graphics are a tad odd, better than in The Swapper and not so charming as in TWTM (which, in fact, uses Portal 2's toolbox).I would try both mentioned ones first to this one but, once you are done with those, this is a curious blend.If you liked those, you will probably like this one, also. An awesome concept turned into a fun puzzle game. Project Temporality puts the player on a futuristic space station and has you go through 14 chapters, each with its own set of puzzles that require you to use time clones to be solved. It might seem like a confusing mechanic at first, but don't let your first impressions deceive you. You perform a route that you'd want a clone to take, then you rewind back and create an alternate timeline. At this point, the action you've done already will be performed by a clone, whilst you can go on to perform another action.The game lets you create up to 10 clones per chapter, and hence 11 timelines in total. Many of the puzzles require you to use more than 1 clone, creating a very smart and dynamic gameplay, which encourages you to think several moves in advance. It really reminded me of The Swapper (another good puzzle game), except in 3D rather than 2D and with more control over your clones. The puzzles themselves involve security doors, timers, keys, buttons, lasers, and moving platforms - things you'd expect in many puzzle games except executed with a lot of originality.Some of the latter puzzles start involving more complex mechanics such as temporality fields, which cause a door or a platform to remain where it was even if you reversed time. Regardless of complexity, solving each and every puzzle felt very rewarding. There was not a single puzzle in the game that frustrated me or made me turn to a walkthrough. The game also gives you a star rating out of 3 for how well you did the chapter. Creating each timeline causes you to use up some energy, so the less energy you use overall, the higher your rating will be. This is pretty good for perfectionist type players, though from what I noticed, it is pretty hard to earn the perfect 3 stars on a level, or even 2 stars for that matter.The visuals are very colourful and shiny, and do a good job showing a futuristic setting. The music is also really great and relaxing, perfect for when you need to concentrate on solving a puzzle. The game's story is mostly told by reading various data pads around each level as well as two characters communicating with you from time to time. The story is on the background mostly, so don't expect something akin to Portal 2 here. I think a lot of reviews, both critic and user alike, are very unfair for judging a puzzle game based on its story, when the main focus is on solving puzzles via time manipulation.There were a few minor problems I came across, but they did not detract much from the overall experience. Like at times you could get stuck, mostly if a door closes the moment you walk through it, but all you need to do is to rewind time back a couple of seconds and you become unstuck. I did notice some big frame drops in some areas (with a lot of sunbeams), but this might not be the case for people with more powerful computers. I also found myself unable to complete chapter 13 the first time round, since I used up all the clones by the time I got to the very final puzzle in it and it was too late to rewind it. So the only way was to restart the chapter from the beginning. Gladly, once you know the solutions, you can blitz through the puzzles much faster. The devs were also kind enough to provide chapter selection, so you can play any chapter at any time, even if you haven't reached it yet.Overall, I greatly enjoyed this game and would highly recommend it to anyone who likes puzzle games or the concept of time manipulation. I've had a very fun and rewarding experience playing this game. No doubt it's now one of my favourite puzzle games.. A nice game which can be described as a cousin to Braid and Portal. The aspects of manipulating time to create several different timelines has been the bread and butter of Science Fiction stories for decades, but apart from Braid this is the first game I've ever seen that explores the possibilities. Since this is a 3D plattform game, the aspects of timetravel that are most explored are of course the purely spatial and temporal, having to go through ways of getting past obstacles by manipulating the timelines. While they overall have done a good job creating puzzles that you have to think through in order to solve, while still remaining enjoyable, some puzzles just feel like variations of previous puzzles. At first I found the story unengaging but at level 8, I felt it took a turn for the better. All in all, if you enjoyed Braid and Portal, odds are you'll like Project Temporality.

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