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STEEL STRIDER Download]





















































About This Game STEEL STRIDERRun & gun action from the makers of GIGANTIC ARMY, SATAZIUS, and Supercharged Robot VULKAISER!Overview:STEEL STRIDER is the follow up to the acclaimed GIGANTIC ARMY and pays homage to the great run and gun games such as Turrican and Super Contra, but adds mouse / dual analogue stick-operated weapons!It is the second half of the twentieth century. A long period of galaxy-wide conflict and turmoil is finally drawing to a close, but skirmishes and large scale crime are still commonplace, some criminal operations possess personnel and armaments equivalent to small armies. The official peace-keeping authorities are insufficiently equipped tackle these threats, and the galactic military lacks the flexibility to effectively neutralize them. There exists, however, a secret organization that secretly strives to preserve peace in the galaxy: ARGO EXPRESS. When ARGO EXPRESS receives word of emergencies such as distress signals or major crime outbreaks, they dispatch a carrier ship disguised as a freighter to rush to the scene and resolve the situation. STEEL STRIDER is the story of an ARGO EXPRESS operative and Gemini-class MCR (Manned Combat Robot) pilot who troubleshoots emergencies in planets around the galaxy.Features:• 4 planets of intense mech-shooting action to clear!• Mid and end level bosses of gargantuan proportions to take down!• Four difficulty modes from ‘Easy’ to ‘Insane’ to cater for all skill levels!• 8 upgradeable weapons with which to mete out galactic justice!• Jetpack to give your mech satisfying maneuverability and defensive options!• Keyboard and mouse or dual analog stick controls!• Achievements, online leader boards, trading cards, and more! • Outstanding value: only $5.99!!★★★ STEEL STRIDER ★★★★Created by ASTRO PORTASTRO PORT is a three-man Japanese development team whose collective message to the world is, ‘This is how fun action shooting games can be!” ASTRO PORT’s deep catalog of solid shooting games also includes Supercharged Robot Vulkaiser, ARMED SEVEN, Witch-bot Meglilo, SATAZIUS, and GIGANTIC ARMY.Localized & published by Nyu MediaNyu Media, Ltd. is the world's leading localizer and publisher of independent Japanese video games. By combining high quality localizations, broad distribution and accessible price points, Nyu Media enables global gamers to fully enjoy excellent indie titles as well as support the indie game development in Japan.For more information about Nyu Media and other quality Japanese indie games, visit or follow us at:Homepage: http://www.nyu-media.comFacebook: http://www.facebook.com/NyuMediaLtdTwitter: @nyumedia 1075eedd30 Title: STEEL STRIDERGenre: Action, IndieDeveloper:ASTRO PORTPublisher:Nyu MediaRelease Date: 12 Nov, 2015 STEEL STRIDER Download] Gigantic Army is a really fun twist on the Contra formula because you have a jetpack, a dash move, a melee attack, and a shield to block bullets. But for Steel Strider they took away the dash move and the shield, the very mechanics that made Gigantic Army so fun. The jetpack is all that's left to distinguish this from the Contra series (that and the doujin aesthetics). Major downgrade.. This is an awesome little game and I wholeheartedly recommend it.. Following up on the likes of the allcaps ARMED SEVEN and GIGANTIC ARMY, the similarly named developer ASTRO PORT brings a much more mouse-and-keyboard oriented title. Given that it's in the same vein of sidescroller shooters featuring low-boost jump ground mechs with swappable weapons as GIGANTIC ARMY or Armored Hunter GUNHOUND EX, it makes the most sense to compare to those games.The main difference is movement and aiming. There's room for all kinds of moving and aiming schemes in games and it works well, but the movement in STEEL STRIDER loses the sort of weight of inertia that makes GA or Gunhound feel so good, and aiming with a mouse makes most of the enemies a total cakewalk to obliterate. It feels a lot more like Super C or Duke Nukem 2, where your character is neither particularly slow or fast, there's no horizontal boost or maneuvers to mix things up, and instead the focus is laid on ammo conservation and weapon swapping, like a sidescrolling Doom. They mix things up a little with one flight stage and one "stealth" stage, both of which are implemented well and add rather than detract.That said, ammo management emphasizes some interesting choices compared to cooldowns- balancing between the level and the boss does come into play, and there's no telling when the next reload for your killing implement of choice is coming. Unfortunately, most of the difficulty is frontloaded- the later bosses for the most part are utter pushovers, even with the lesser weapons. Mouse aiming and a very solid duo of assault rifle and shotgun (with occasional grenades) for the levels means that even the quick deaths won't occur too often, most deaths I experienced were from falling (the boost is extremely short, even when using it in puffs or bursts). I will say, however, the last boss makes good use of most of the game's elements.On the subject, the Final Boss's theme sticks out amongst a fairly forgettable albeit punchy score (which is good, because you'll be hearing it a lot). I never considered GA's music to be its strong point, either, but in either case it does the trick. The Bosses are mostly memorable in terms of design if not capability, and ASTRO PORT does not disappoint on the scale end of things with their usual artstyle. The story is as inane as ever and outside of obstensibly being part of a "delivery" company there's no special hook to this one. It's also very short, and despite spending about a third of the time on the last boss I defeated normal difficulty in about two hours.So, why recommend it? It's got good variety for this type of game, has a good pace and fluid movement, leaves on an exciting last battle, makes use of its ammo mechanics well, has memorable boss designs and is dirt cheap on sale. It's less than four bucks right now, which is a very attractive price point for a game that can easily be played twice.In summation, its minor flaws and being underambitious is outweighed by the fact that it's solid, digestable, part of a genre with few quality entries and the price is right.. Every bit as action-packed as ARMED SEVEN and SATAZIUS. Optimized right off the bat: I went from controller to mouse and keyboard seamlessly, as the controls are exceptionally intuitive. There's this Castlevania element to it, too, that I really liked.It's just a really solid game. Can't praise it enough.. for me is a great game but some achievements doesnt work please fix that. for me is a great game but some achievements doesnt work please fix that. "Thumb halfway". There's nothing wrong with the game, it's a great nostalgia platformer\/dual stick shooter. I've seen better graphics, the gameplay is good and the control tight. Still, if you didn't play with a snes or sega genesis I don't think you'll like this game. PRO Good oldschool gameplay. Tight, responsive control. Somewhat challenging but not unforgiving.CONS Graphics are nice and old school, but I've seen better graphics in other 16bit nostalgia games. Instead of intermissions you get text walls, white text on blue background reminiscent of windows "blue screen of death". Not a very involving story (lack of proper intermissions don't help). I get the feeling that ASTRO PORT just spams nostalgia anime mecha shooters, with out being careful in polishing those titles. Two (that's right, 2) different screen resolutions, 640x480 and 1024x768, and that's it. Mecha design is good, but not impressive. The comeback of the Saladin (GIGANTIC ARMY mecha) as a bad guy is a nice touch, but if you are a fan of Gundam or Gunbuster or Evangelion you'll be left wanting more. I'm running the game in Ubuntu with XFCE, and I had no issues with going fullscreen (in spite of crappy resolution), but windows players report issues with fullscreen and desktop configuration.Bottom line: if you like anime mechas and nes\/snes\/sega genesis games, you'll prob. enjoy this. If you are less that 30, you can probably find some other game you'll like better for the same price.. Ohhhh... The game promises to be spiritual succesor to 16-bit games such as Front Mission: Gun Hazard, Metall Warriors, Cybernator, Ex-Ranza etc.Actually, it has nothing to do with this games. Poor mech customization, poor graphics and sound, slow paced and repeptitive gameplay, lack of ideas and easter eggs make this game worth playing once, when you have nothing to do (or play). Game has no replay value.. A Valken clone with mouse aiming. Good for a few hours. I recommend Gigantic Army over this, though.. I have to admit, at first i was a bit worried about this game. I wanted to play it because it looked really awesome and... well, it did not dissapoint me. It was actually really tough, even on normal mode. I just... Well, i just generally like this game. I think the only negatives i have are the animations sometimes look a bit wonky, but in general it's a solid game.even doing a letsplay of it.https:\/\/vid.me\/dS6a

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